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Croft (Motegi Full) Post race discussion.
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XPLR - XBOX Pro League Racing :: Forza :: Forza Motorsport 4 Series :: Past Events :: BTCC Season 2 :: BTCC Season 2 - General Discussion
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Croft (Motegi Full) Post race discussion.
Congrats to rougewilson78 for his first BTCC race win of the season.
Camberking came through with another solid performance this week.
wowTHATSgarbage had not his strongest showing of the season but still squeaked out as the highest point scorer of the round.
I thought I was on for my first potential win of the season but got seriously tangled and ended up with massive damage.
Frustrating round for me and the connection issues are driving me nuts.
Thanks very much to all of you for sticking it out to the end. I know it was a long race.
Camberking came through with another solid performance this week.
wowTHATSgarbage had not his strongest showing of the season but still squeaked out as the highest point scorer of the round.
I thought I was on for my first potential win of the season but got seriously tangled and ended up with massive damage.
Frustrating round for me and the connection issues are driving me nuts.
Thanks very much to all of you for sticking it out to the end. I know it was a long race.
Re: Croft (Motegi Full) Post race discussion.
The racing was worth the wait I'd say though. Had a fun night The connection issues are beginning to become a joke though so I can agree with you there.
Not too sure if it would help but I know Virtual Motorsport have extra columns on their drivers sheet to show peoples connection strengths. Do you think we could benefit by using this ourselves so that we can identify which players have which kind of signals so we know who is best for hosting or which order to invite people in. If people then have poor signals we could point them in the right direction to help them improve it for race night?
Their sheet is located here if you want to have a look - https://docs.google.com/spreadsheet/pub?key=0Ap2Mbb79T-nSdE5nZmhNTjZNWU1mQW8xNFl0SlFBbHc
Not too sure if it would help but I know Virtual Motorsport have extra columns on their drivers sheet to show peoples connection strengths. Do you think we could benefit by using this ourselves so that we can identify which players have which kind of signals so we know who is best for hosting or which order to invite people in. If people then have poor signals we could point them in the right direction to help them improve it for race night?
Their sheet is located here if you want to have a look - https://docs.google.com/spreadsheet/pub?key=0Ap2Mbb79T-nSdE5nZmhNTjZNWU1mQW8xNFl0SlFBbHc
TJSteel- Posts : 253
Points : 4481
Join date : 2012-10-21
Age : 37
Location : Sunderland
Re: Croft (Motegi Full) Post race discussion.
We've tried that lol. It's just poor forza 4 servers suck.
XPR Venom- Posts : 293
Points : 4573
Join date : 2012-12-18
Age : 35
Re: Croft (Motegi Full) Post race discussion.
XPR Venom wrote:We've tried that lol. It's just poor forza 4 servers suck.
They should really have an option for people to rent dedicated servers like you can in PC games. I used to run a server for call of duty 1 and with it being a dedicated server you could connect anytime and depending on the server size you could have tons of players in. Like cod4's shipment 24/7 server, 64 player deathmatch in a shoebox lol. craziest game I've ever played (spawn with LMG, run forward and if you survive turn and mow down the spawn point).
I think there'd be quite a few people interested in this but can't see it happening anytime soon. Organised racing would be way better if this were the case. Imagine 64 cars on track at once? Demolition derby at tsucuba anyone? lol
TJSteel- Posts : 253
Points : 4481
Join date : 2012-10-21
Age : 37
Location : Sunderland
Re: Croft (Motegi Full) Post race discussion.
Or just being able to fit the whole grid in one lobby would be so cool. CTCC would have been so awesome if it had been one big grid.
Re: Croft (Motegi Full) Post race discussion.
JVanEssen wrote:Or just being able to fit the whole grid in one lobby would be so cool. CTCC would have been so awesome if it had been one big grid.
We can dream lol. if only you could race forza on pc... and had a pc which was gaming worthy.. mine is rubbish lol
TJSteel- Posts : 253
Points : 4481
Join date : 2012-10-21
Age : 37
Location : Sunderland
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XPLR - XBOX Pro League Racing :: Forza :: Forza Motorsport 4 Series :: Past Events :: BTCC Season 2 :: BTCC Season 2 - General Discussion
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